✦ BATTLEDOGS
AN ORIGINAL ARCADE ADVENTURE
BETTER WITH A PACK

CHOOSE YOUR CREW

Choose your dog below, then unleash the pack.

MISSION SELECT / PLAYABLE EXAMPLESFIVE MISSION TYPES. PICK ANY STARTING POINT.
GOOD DOGS. BAD ATTITUDE.01β€”05 / STORY MODE
THE CITY HAS GONE TO THE DOGS.

BATTLE
DOGSβ„’

The catchers took your pack.
Time to bite back.

SINGLE PLAYER β€’ 5 MISSION TYPES β€’ ZERO GOOD BOYS LEFT BEHIND
BD / 199X
MEET YOUR

RUFF CREWβ†˜

CHOOSE YOUR FIGHTER
W A S D MOVE SPACE JUMP J ATTACK K SPECIAL SHIFT DODGE
EVERY DOG HAS ITS FIGHT.
KNOW YOUR DOG / FIVE WAYS TO FIGHT

BACK ALLEY BRAWL / KNOW YOUR ENEMYREAD THE TELL. MAKE YOUR MOVE.
βŒ–01 / NET CATCHER

Don’t get caught.

Amber circles mark where a net will land. Move out, jump it, or dodge to break free.

β‡’02 / DOBERMAN

Let him miss.

The red lane shows his charge. Step up or down, then hit him while he recovers.

β†Ά03 / CHIHUAHUA

Watch your back.

Small, fast, and sneaky. He flanks you before a short pounce. Turn and catch him first.

β—‡04 / DALMATIAN

Break the guard.

Front-facing jabs get blocked. Land a three-hit finisher, jump kick, or pack special.

ALLEY RULES Smash crates for food. Break pallets for pack power. Give red barrels room to explode. At the pound gate: watch Grimes, punish his recovery, and jump the shockwave.

ONE PACK. FIVE WAYS TO FIGHT.

CHOOSE YOUR NEXT MISSION.

01
THE STREETS

Back Alley Brawl

Three blocks. Breakable scenery. One very angry warden.

BEAT ’EM UP
02
THE SKYLINE

High-Wire Havoc

Four rooftop districts. Dive drones. Live coils. Catcher net gauntlet.

WIRE RUNNER
03
THE GETAWAY

Pound Pursuit

Four road sections. Ramming interceptors. Armored trucks. A final van interception.

ROAD CHASE
04
THE SERVICE SHAFT

Rope Rescue

Four shaft districts. Steam jets. Cable patrols. Four dogs to rescue.

WIRE-PULL DESCENT
05
THE LAST STAND

Kennel Siege

Four lift stops. Shielded catchers. Repair drones. A final security mech.

FIRST-PERSON DEFENSE